Master Judge in Hero Wars Alliance with this in-depth guide. Learn about top team synergies, battlefield control, and strategies to build powerful formations using Judge's skills to protect allies and dominate enemies.
Main Attributes | Details |
---|---|
Position: | Middle Line |
Role: | Mage, Support |
Main Statistics: | Intelligence |
Faction: | Progress |
How to obtain: | Events, Heroic Chest, Arena Store |
Tier List 2024 | Rank |
---|---|
Hero Overall Tier List: | S |
Hydra Tier List: | A |
Judge is an exceptional hero in Hero Wars Alliance, capable of providing essential protection for his allies while controlling the battlefield with his unique abilities. In this guide, we will explore detailed strategies on how to maximize Judge's potential in your team, highlighting his abilities, synergies, and combat tactics.
Judge stands out for his ability to offer a powerful shield to two specific allies: the one in the backline and the one in the front, often benefiting the tank. His main ability, Force Field, is essential for protecting vulnerable allies and maintaining a strong defensive line. Additionally, his abilities include stunning, slowing down enemies, and increasing magical damage for the entire team when activated.
1. Tactical Protection:
Position Judge strategically among the most important allies, such as healers or high-damage heroes, to ensure their protection.
Use Force Field to protect both the tank and the DPS, increasing the team's overall durability.
1. Shield Team Combo:
Create a powerful shield team combo by combining Judge with other heroes that provide additional protection, such as Isaac, forming a virtually impenetrable defensive line.
2. 2024 Meta: Judge, Isaac, and Julius:
Harness the potential of Judge, Isaac, and Julius in combination with heroes like Ginger or Astrid, forming a high-level team that dominates the 2024 meta.
3. Adaptation to the Situation:
Be prepared to adapt your strategy based on the opponent's composition and playstyle, making adjustments as necessary to ensure victory.
4. Leveraging Control Abilities:
Utilize Judge's control abilities, such as stunning and slowing down, to create ambush opportunities or to protect allies in crucial moments. Coordinate the use of these abilities with the attacks of your other heroes to maximize impact on the battlefield.
Judge, a mid-line support hero in Hero Wars Alliance, can equip two distinct talismans: the Talisman of Justice and the Talisman of Condemnation. Both offer unique enhancements to his abilities, but which one is truly better for his role? Let's compare them in detail.
The Talisman of Justice provides:
Slot | Statistics | Points |
---|---|---|
0 | Intelligence | +2000 |
1 | Magic Attack | +6000 |
2 | Magic Attack | +6000 |
3 | Magic Attack | +6000 |
Additionally, the Reroll slots can add significant Magic Attack to Judge, potentially reaching 6,600 per slot if you're lucky, amplifying his damage output.
This talisman focuses on boosting Judge’s Magic Attack, which is crucial for enhancing his shield ability. As Judge’s main purpose in the team is to protect allies and deal AoE damage, the increased magic attack directly improves his effectiveness. For instance, his Ionic Cyclone (first ability) deals damage to all enemies, and more Magic Attack means more damage. Additionally, his shield critical for keeping allies alive becomes stronger with higher Magic Attack.
The Talisman of Condemnation provides:
This talisman emphasizes survivability, giving Judge a solid increase in armor. Armor is beneficial for reducing physical damage, but its use is more personal, as it primarily protects Judge rather than enhancing his role as a team supporter. The added Magic Penetration could increase his damage output, particularly from his Ionic Cyclone, but it doesn't contribute significantly to his overall team utility.
The Talisman of Justice is offense-oriented, increasing Judge’s Magic Attack and Magic Defense, making him more effective in protecting allies through shields and dealing AoE damage.
The Talisman of Condemnation is defense-oriented, granting Judge higher Armor and Magic Penetration, which allows him to withstand more physical damage but doesn’t enhance his main purpose support and protection.
Judge’s primary role is as a support hero who shields and controls enemies (stuns with his ultimate ability). His effectiveness heavily relies on his Magic Attack, as it powers his shield and damage-dealing abilities. The Talisman of Justice directly boosts these key stats, making him more impactful in battle.
The Talisman of Condemnation offers more Armor, which increases Judge's personal defense. However, as a mid-line hero, Judge typically faces magic damage more often than physical, which reduces the utility of extra armor.
When equipped with the Talisman of Justice, Judge's shield power can reach 160,000, providing strong protection for his allies.
In contrast, with the Talisman of Condemnation, his shield power drops by approximately 25,000, reducing his capacity to safeguard his team. This drop in shield strength significantly affects his role as a protector.
While the Talisman of Condemnation adds Magic Penetration, it’s primarily beneficial for boosting the damage of Judge’s first ability, Ionic Cyclone, which is useful but not his primary focus. His core strength lies in stunning enemies and shielding allies, both of which are enhanced by Magic Attack, not Magic Penetration.
In my opinion, the Talisman of Justice is a superior choice for Judge in most situations. It provides a significant boost to his Magic Attack, which enhances his shield and AoE damage abilities, making him more effective in his support role. While the Talisman of Condemnation offers more personal defense with higher armor, it doesn’t contribute as much to Judge’s primary role in the team—protecting allies and controlling enemies.
Thus, for a hero like Judge, who is positioned in the mid-line and faces more magic damage, the Talisman of Justice is the more optimal choice, focusing on enhancing his key support abilities rather than his personal survivability.
No. | Judge Glyphs Priority |
---|---|
1. | Health |
2. | Magic Attack |
3. | Intelligence |
4. | Magic Defense |
5. | Armor |
Focus on enhancing these stats in the listed priority to optimize your hero's performance.
No. | Artifacts Priority |
---|---|
1. | Book |
2. | Ring |
3. | Weapon (Magic Attack) |
Equip your hero with these artifacts in the specified order to enhance their abilities effectively.
No. | Skins Priority |
---|---|
1. | Magic Attack |
2. | Magic Attack |
3. | Intelligence |
4. | Health |
5. | Magic Defense |
Customize your hero's appearance with these skins, prioritizing the listed attributes for maximum impact.
Judge is a versatile hero that can play a crucial role in the battle against the Hydras. His ability to protect two allied heroes, one on the left and the other on the right, with his powerful shield, makes him a valuable choice to face these formidable creatures. By absorbing all types of damage, Judge helps to keep your team safe and resilient, even in the face of the Hydras' most powerful attacks.
However, it's important to note that while Judge is effective against the Hydras, he may not be the best option for the late game. While his protective abilities are useful in many situations, other heroes may offer additional advantages in prolonged confrontations or against more powerful enemies. Therefore, when assembling your team for the late game, it's essential to carefully consider the skills and synergies of each hero to ensure the best possible performance.
# | Heroes |
---|---|
1 | Julius - Judge - Sebastian- Isaac - Ginger |
2 | Julius - Judge - Sebastian- Isaac - Astrid and Lucas |
3 | Julius - Judge - Nebula - Isaac - Ginger |
4 | Julius - Judge - Nebula - Isaac - Astrid and Lucas |
5 | Julius - Judge - Isaac - Ginger - Jet |
6 | Julius - Judge - Isaac - Ginger - Fafnir |
7 | Astaroth - Krista - Judge - Lars - Martha |
8 | Julius - Yasmine - Judge - Sebastian- Aidan |
9 | Corvus - Julius - Keira - Judge - Fafnir |
10 | Corvus - Keira - Judge - Morrigan - Phobos |
11 | Corvus - Keira - Judge - Morrigan - Fafnir |
In conclusion, Judge is a cornerstone in Hero Wars Alliance teams, providing not only vital protection for allies but also effective control over the battlefield. By mastering his skills and exploring synergies with other heroes, you can build powerful and adaptable formations that can face any challenge.
Always remember to remain flexible and adjust your strategy as needed to suit the specific demands of each encounter. With practice and dedication, you can become a master in utilizing Judge and lead your team to victory in Hero Wars Alliance.
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